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The Art and Science of Computer Animation

By: Stuart Mealing

It is often desirable to produce animated images. The motive may be entertainment, scientific clarity, commercial persuasion or other, but the means is to present a sequence of images, called frames, at a rate such that the observer will accept the succession of discrete images as being one of continuous movement. The rate at which this illusion of movement is considered adequate is normally between twenty and thirty frames per second, and will often be determined by a secondary medium onto which the animation is saved,